TOOL:在线编曲

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<addhtml> <HTML><HEAD> <STYLE type=text/css> TD { FONT-SIZE: 9pt; COLOR: #000000; FONT-FAMILY: Tahoma, Verdana } </STYLE> <STYLE type=text/css>A { COLOR: blue } TABLE { FONT-SIZE: 13px }

  1. btn_kyuhu INPUT {

BORDER-RIGHT: black 1px solid; BORDER-TOP: gray 1px solid; BORDER-LEFT: gray 1px solid; WIDTH: 32px; CURSOR: hand; BORDER-BOTTOM: black 1px solid; HEIGHT: 32px }

  1. btn_tie INPUT {

BORDER-RIGHT: black 1px solid; BORDER-TOP: gray 1px solid; BORDER-LEFT: gray 1px solid; WIDTH: 32px; CURSOR: hand; BORDER-BOTTOM: black 1px solid; HEIGHT: 32px }

  1. btn_onnpu INPUT {

BORDER-RIGHT: black 1px solid; BORDER-TOP: black 1px solid; BORDER-LEFT: black 1px solid; WIDTH: 35px; CURSOR: hand; BORDER-BOTTOM: black 1px solid; HEIGHT: 35px; BACKGROUND-COLOR: #efebde }

  1. ch1 {

WIDTH: 240px }

  1. ch2 {

WIDTH: 240px }

  1. ch3 {

WIDTH: 240px }

  1. whiteKey INPUT {

BORDER-RIGHT: 0px; BORDER-TOP: 0px; BACKGROUND-IMAGE: url(../comimage/img_4_key1.gif); BORDER-LEFT: 0px; WIDTH: 34px; CURSOR: hand; BORDER-BOTTOM: 0px; HEIGHT: 100px }

  1. blackKey INPUT {

BORDER-RIGHT: 0px; BORDER-TOP: 0px; BACKGROUND-IMAGE: url(../comimage/img_4_key2.gif); BORDER-LEFT: 0px; WIDTH: 25px; CURSOR: hand; BORDER-BOTTOM: 0px; HEIGHT: 55px } </STYLE>

<SCRIPT type=text/javascript> </SCRIPT>

<META content="MSHTML 6.00.2800.1400" name=GENERATOR></HEAD>

<BODY bgColor=#ffffff onload=changeBaseNote(4);> <FORM id=Form1 name=Form1>

<TBODY>


 </TD> </TR>
       <TBODY>
</TBODY>
<TBODY> </TBODY>
<INPUT class=select id=radio_ch1 type=radio CHECKED value=on name=ch> 主音 音符数 <INPUT disabled size=5 value=0 name=charCh>
<TEXTAREA class=writeArea id=ch1 onblur=funcBlur(); style="WIDTH: 355px" onfocus=funcFocus(0); name=MMLdata rows=5 wrap=hard cols=35></TEXTAREA>
<INPUT class=select id=radio_ch2 type=radio value=on name=ch> 和铉1 音符数 <INPUT disabled size=5 value=0 name=charCh>
<TEXTAREA class=writeArea id=ch2 onblur=funcBlur(); style="WIDTH: 355px" onfocus=funcFocus(1); name=MMLdata rows=5 wrap=hard></TEXTAREA>
<INPUT class=select id=radio_ch3 type=radio value=on name=ch> 和铉2 音符数 <INPUT disabled size=5 value=0 name=charCh>
<TEXTAREA class=writeArea id=ch3 onblur=funcBlur(); style="WIDTH: 355px" onfocus=funcFocus(2); name=MMLdata rows=5 wrap=hard></TEXTAREA>
<INPUT id=btnPlay style="BORDER-RIGHT: 0px; BORDER-TOP: 0px; BACKGROUND-IMAGE: url(../comimage/play.gif); BORDER-LEFT: 0px; WIDTH: 89px; CURSOR: hand; BORDER-BOTTOM: 0px; HEIGHT: 34px" onclick=playMusic(0) type=button>

<INPUT id=btnstop style="BORDER-RIGHT: 0px; BORDER-TOP: 0px; BACKGROUND-IMAGE: url(../comimage/stop.gif); BORDER-LEFT: 0px; WIDTH: 89px; CURSOR: hand; BORDER-BOTTOM: 0px; HEIGHT: 34px" onclick=stopForm() type=button> <INPUT id=clear style="BORDER-RIGHT: 0px; BORDER-TOP: 0px; BACKGROUND-IMAGE: url(../comimage/clear.gif); BORDER-LEFT: 0px; WIDTH: 89px; CURSOR: hand; BORDER-BOTTOM: 0px; HEIGHT: 34px" onclick=clearForm() type=button>

<tbody> </tbody>
<input name="button" type=button tabindex=0 onClick="setOnnpu('C', -1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('D', -1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('E', -1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('F', -1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('G', -1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('A', -1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('B', -1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('C', 0)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('D', 0)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('E', 0)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('F', 0)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('G', 0)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('A', 0)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('B', 0)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('C', 1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('D', 1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('E', 1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('F', 1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('G', 1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('A', 1)"><input name="button2" type=button tabindex=0 onClick="setOnnpu('B', 1)">
哆 C 唻 D 咪 E 发 F 嗦 G 啦 A 西 B 哆 C 唻 D 咪 E 发 F 嗦 G 啦 A 西 B 哆 C 唻 D 咪 E 发 F 嗦 G 啦 A 西 B
<TBODY> </TBODY>
<IMG height=0 src="../composer.files/x.gif" width=22><INPUT onclick="setOnnpu('C#', -1)" tabIndex=0 type=button><IMG
                       height=0 src="../composer.files/x.gif" width=9><INPUT onclick="setOnnpu('D#', -1)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=43><INPUT onclick="setOnnpu('F#', -1)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=9><INPUT onclick="setOnnpu('G#', -1)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=9><INPUT onclick="setOnnpu('A#', -1)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=43><INPUT onclick="setOnnpu('C#', 0)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=9><INPUT onclick="setOnnpu('D#', 0)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=43><INPUT onclick="setOnnpu('F#', 0)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=9><INPUT onclick="setOnnpu('G#', 0)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=9><INPUT onclick="setOnnpu('A#', 0)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=43><INPUT onclick="setOnnpu('C#', 1)" tabIndex=0 type=button><IMG 
                       height=0 src="" width=9><INPUT onclick="setOnnpu('D#', 1)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=43><INPUT onclick="setOnnpu('F#', 1)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=9><INPUT onclick="setOnnpu('G#', 1)" tabIndex=0 type=button><IMG 
                       height=0 src="../composer.files/x.gif" width=9><INPUT onclick="setOnnpu('A#', 1)" tabIndex=0 type=button> 


<TBODY> </TBODY>
音速 <INPUT id=input_t size=4 value=120 name=inputT> <INPUT id=change_t style="BORDER-RIGHT: 0px; BORDER-TOP: 0px; BACKGROUND: #073a59; BORDER-LEFT: 0px; WIDTH: 40px; COLOR: white; BORDER-BOTTOM: 0px; HEIGHT: 18px" onclick=changeT(); type=button value=设定>

音阶 <SELECT id=combo_o onchange=changeO() name=comboO>
                   <OPTION value=1>1</OPTION> <OPTION value=2>2</OPTION> 
                   <OPTION value=3>3</OPTION> <OPTION value=4 
                   selected>4</OPTION> <OPTION value=5>5</OPTION> <OPTION 
                   value=6>6</OPTION> <OPTION value=7>7</OPTION> <OPTION 
value=8>8</OPTION></SELECT>

音量 <SELECT id=combo_v onchange=changeV() name=comboV>
                   <OPTION value=0>0</OPTION> <OPTION value=1>1</OPTION> 
                   <OPTION value=2>2</OPTION> <OPTION value=3>3</OPTION> 
                   <OPTION value=4>4</OPTION> <OPTION value=5>5</OPTION> 
                   <OPTION value=6>6</OPTION> <OPTION value=7>7</OPTION> 
                   <OPTION value=8 selected>8</OPTION> <OPTION 
                   value=9>9</OPTION> <OPTION value=10>10</OPTION> <OPTION 
                   value=11>11</OPTION> <OPTION value=12>12</OPTION> <OPTION 
                   value=13>13</OPTION> <OPTION value=14>14</OPTION> <OPTION 
value=15>15</OPTION></SELECT>

休止符 连音记号
<INPUT style="BACKGROUND-IMAGE: url(../comimage/kyuhu_1.gif)" onclick=setKyuhu(1) tabIndex=0 type=button>

<INPUT style="BACKGROUND-IMAGE: url(../comimage/kyuhu_2.gif)" onclick=setKyuhu(2) tabIndex=0 type=button> <INPUT style="BACKGROUND-IMAGE: url(../comimage/kyuhu_4.gif)" onclick=setKyuhu(4) tabIndex=0 type=button> <INPUT style="BACKGROUND-IMAGE: url(../comimage/kyuhu_8.gif)" onclick=setKyuhu(8) tabIndex=0 type=button> <INPUT style="BACKGROUND-IMAGE: url(../comimage/kyuhu_16.gif)" onclick=setKyuhu(16) tabIndex=0 type=button> <INPUT style="BACKGROUND-IMAGE: url(../comimage/kyuhu_32.gif)" onclick=setKyuhu(32) tabIndex=0 type=button>

<INPUT style="BACKGROUND-IMAGE: url(../comimage/tie.gif)" onclick=setTie(); tabIndex=0 type=button>

音长 三连符
<INPUT style="BACKGROUND-IMAGE: url(../comimage/onnpu_1.gif)" onclick=changeBaseNote(1) tabIndex=0 type=button name=btnOnnpu>

<INPUT style="BACKGROUND-IMAGE: url(../comimage/onnpu_2.gif)" onclick=changeBaseNote(2) tabIndex=0 type=button name=btnOnnpu> <INPUT style="BORDER-LEFT-COLOR: red; BACKGROUND-IMAGE: url(../comimage/onnpu_4.gif); BORDER-BOTTOM-COLOR: red; BORDER-TOP-COLOR: red; BORDER-RIGHT-COLOR: red" onclick=changeBaseNote(4) tabIndex=0 type=button name=btnOnnpu> <INPUT style="BACKGROUND-IMAGE: url(../comimage/onnpu_8.gif)" onclick=changeBaseNote(8) tabIndex=0 type=button name=btnOnnpu>

<INPUT style="BACKGROUND-IMAGE: url(../comimage/onnpu_16.gif)" onclick=changeBaseNote(16) tabIndex=0 type=button name=btnOnnpu> <INPUT style="BACKGROUND-IMAGE: url(../comimage/onnpu_32.gif)" onclick=changeBaseNote(32) tabIndex=0 type=button name=btnOnnpu>

                 
<INPUT style="BORDER-RIGHT: 0px; BORDER-TOP: 0px; BORDER-LEFT: 0px; WIDTH: 13px; BORDER-BOTTOM: 0px; HEIGHT: 13px" type=checkbox name=huten> 付点. <INPUT style="BORDER-RIGHT: 0px; BORDER-TOP: 0px; BORDER-LEFT: 0px; WIDTH: 13px; BORDER-BOTTOM: 0px; HEIGHT: 13px"
type=checkbox CHECKED name=withTab><NOBR> Tab键切换下一个</NOBR>
<INPUT style="BACKGROUND-IMAGE: url(../comimage/onnpu_12.gif)" onclick=changeBaseNote(12) tabIndex=0 type=button name=btnOnnpu>

<NOBR>选择演奏乐器</NOBR> <SELECT name=inst> <OPTION value=105 selected>鲁特琴<OPTION
                   value=25>曼陀林<OPTION value=24>尤克里里琴<OPTION 
                   value=74>长笛</OPTION><OPTION value=1>钢琴<OPTION 
                   value=40>小提琴<OPTION value=42>大提琴<OPTION value=73>手风琴<OPTION 
value=11>音乐盒<OPTION value=75>黑管</OPTION></SELECT>
</FORM>
<TBODY> </TBODY>
<TBODY> </TBODY>

What's Web Composer?

音乐的创作,是理性和感性的结合。要把这个过程用理性的模式衡量,事实上是不可能的。因为在心底划过的那一道道旋律不仅是灵魂对自身的私语,还是与大自然的融合,更是意识与世界的融合。下面就由我~戴着小红帽的海琳~来教大家一些作曲的入门吧。

<IMG
                 src="../composer.files/bullet02.gif" 
                 align=absMiddle>音程的表现。音程是指音的高低,在乐谱上是用以下记号表示的 
<COLGROUP> <COL width=77> <COL width=77> <COL width=77> <COL width=77> <COL width=77> <COL width=77> <COL width=78></COLGROUP> <TBODY> </TBODY>
C D E F G A B
西


<IMG
                 src="../composer.files/bullet02.gif" 
                 align=absMiddle>节奏的表现。节奏是指音的长短,在乐谱上是以以下记号表示的 
<COLGROUP> <COL align=middle width=50> <COL width=130> <COL align=middle width=50> <COL width=130> <COL align=middle width=50> <COL width=130></COLGROUP> <TBODY> </TBODY>
1 全音符 4 4分音符 8 8分音符
16 16分音符 32 32分音符 64 64分音符
. 点音符


<IMG
                 src="../composer.files/bullet02.gif" 
                 align=absMiddle>其他作曲表示法。此外还有作曲中必备的表示法如下 
<COLGROUP> <COL align=middle width=50> <COL width=220> <COL align=middle width=50> <COL width=220></COLGROUP> <TBODY> </TBODY>
Rn n=1~64, 休止符 On n=1~8, O4为基价
Vn n=0~15, 音量大小 Nn n=0~96, 把音高指定为绝对价
& 连音线 <> < 下降一个音阶, > 上升一个音阶
Ln n=1~64, 只标注音高,由没有指定长度的音符决定是几分音符
Tn n=32~255, 换拍子。T120 为基价

<IMG
                 src="../composer.files/bullet02.gif" 
                 align=absMiddle>和声的使用。使用作曲技能可以使标注在乐谱上的主旋律、和弦1、和弦2各自演奏不同的音乐,这样一来可以表现三重和声
<IMG src="../composer.files/img_4_compose_sample.gif"
align=center>
 
</BODY></HTML>

</addhtml>

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